/* UNITS

It is recommended to only translate unit names etc. that actually differ in the target language -- no point in translating "Steel Troopers" with "Steel Troopers", for example. You can delete all the lines you don't translate, except for comments (that is, the lines starting with // or enclosed in /* */ blocks.)

Unit Card Images: when including images of unit cards into the Resources folder of M.Ind.app, save them as JPEG files. Be sure to name the files exactly like the non-localized unit names, plus extension ".jpg"; capitalization does not matter, but spaces, special characters, etc. do.
*/

/* Heroes' Names */
"Sergeant A. Borz" = "Sergeant A. Borz";
"Bad Dog with Sergeant A. Borz" = "Bad Dog with Sergeant A. Borz";
"Captain H. Newton" = "Captain H. Newton";
"Number One with Captain H. Newton" = "Number One with Captain H. Newton";
"Colonel G. Stark" = "Colonel G. Stark";

/* Infantry */
"Death Dealer TacArms" = "Death Dealer TacArms";
"Jam TacArms" = "Jam TacArms";
"Shock TacArms" = "Shock TacArms";
"Shock Troopers" = "Shock Troopers";
"Star Troopers" = "Star Troopers";
"Steel TacArms" = "Steel TacArms";
"Steel Troopers" = "Steel Troopers";
"Wing Troopers" = "Wing Troopers";

/* Striders */
"Defender Snake" = "Defender Snake";
'Defender Snake "Cobra"' = 'Defender Snake "Cobra"';
'Defender Snake "Cobra M8"' = 'Defender Snake "Cobra M8"';
"Fire Crawler" = "Fire Crawler";
"Fire Toad" = "Fire Toad";
'Fire Toad "Iron Rain"' = 'Fire Toad "Iron Rain"';
'Fire Toad "Lancelot"' = 'Fire Toad "Lancelot"';
'Fire Toad "Light Prince"' = 'Fire Toad "Light Prince"';

/* Vehicles */

// No vehicles yet

/* Options */
"G-pack" = "G-pack";
"Grenades" = "Grenades";
"Laser targeter" = "Laser targeter";
"Triple lens helmets" = "Triple lens helmets";

/* Officers */
"Sergeant" = "Sergeant";
"Master sergeant" = "Master sergeant";
"Lieutenant" = "Lieutenant";
"Captain" = "Captain";
"Colonel" = "Colonel";

/* Special Weapons */
"Flamer" = "Flamer";
"Laser gun" = "Laser gun";
"Missile launcher" = "Missile launcher";
"Sniper gun" = "Sniper gun";
"Volcano MG" = "Volcano MG";

/* Specialists */
"Combat engineer" = "Combat engineer";
"Mechanic" = "Mechanic";
"Medic" = "Medic";

